Romcenter 3 RC1 - Problem with n64 roms

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Expand view Topic review: Romcenter 3 RC1 - Problem with n64 roms

Re: Romcenter 3 RC1 - Problem with n64 roms

by RomCenter » Mon Apr 14, 2008 6:06 pm

It is normal that it gives no indication of plugin. The plugin used is the one given in the datafile.
If you import games list from a datafile with a different plugin, it should be used in rc, and it should appear in the about tab.

You can check which plugin is used in the log windows when you load the .rdt

Re: Romcenter 3 RC1 - Problem with n64 roms

by denzilla » Sun Apr 13, 2008 8:39 pm

I'm not sure if this is a bug or not, but no matter what .rdt file I have loaded, it still shows the plugin arcade.dll being used in help->about->plugin tab and doesn't give any indications that other plugins are in the plugin dir.

Re: Romcenter 3 RC1 - Problem with n64 roms

by RomCenter » Sun Apr 13, 2008 3:01 pm

Yes, all dll will be included, and I will also include various consoles dat.

Next version will also offer the possibility to switch the plugin from rc interface.

Re: Romcenter 3 RC1 - Problem with n64 roms

by denzilla » Sun Apr 13, 2008 12:02 pm

Thanks :)

Btw, will you be packaging the various console .dll files with the final version? RC only inlcudes arcade.dll.

Re: Romcenter 3 RC1 - Problem with n64 roms

by RomCenter » Sun Apr 13, 2008 7:52 am

You don't need updating dll.

The nointro N64 20080210 is in clrmame format, and it does not support rc plugin.
What you can do is convert the clrmame format to 'generic xml' format using Logiqx datutil, edit the new file and add plugin=n64.dll in the romcenter tag.

I worked with nointro team and they will adopt the new generic xml format.

Romcenter 3 RC1 - Problem with n64 roms

by denzilla » Sat Apr 12, 2008 7:19 pm

RC doesn't recognize byteswapped n64 roms using the Dat available from NoIntro (20080210). Previous RC recognizes them without issue. Does the n64.dll need updating? I just copied all the console .dlls from my old RC installation over to the new one.

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